
Those who don't agree either:Ī) Want multiplayer patching and think sacrificing the campaign to die will speed up and improve the quality of multiplayer patchesī) Think that cheating is 'necessary' to this extent. I've tried the obvious (C.E) to boost the timer or give me more starting points but as you can imagine for a multiplayer game it's full of anti-cheat measures and that's even for single player, too.įor such a well designed and good looking game, I can't believe how Eugen couldn't see this situation. So I ask, are there any cheats to even things up until Eugen sort this out. So after like 10 campaign resets the battles get stuck at a this perpetual stalemate. I beat all the campaigns on WG:EE with relative ease. Seems to know where my defences are solid and is happy to camp out the 20 minutes.Įven after all this time with 60% of the territories capped, I can only afford about 6 tanks anyway.Īnd I'm only playing on hard. Picks off my commands hidden in the woods even on huge maps.Ĭlearly preempts all my flanking attacks even without a recon unit anywhere in sight. I'm talking 3 territories with T80 commands.Ĭan obviously see all my units on the map. Both sides have 0 initiative, obviously starting off with way more units than me.

Starting to say to hell with the campaign.
